Contextual Intelligence in Automotive Performance UX
Role: Interaction / UX Designer
Domain: Automotive HMI
Client: Mahindra & Mahindra
Timeline: 10-12 months
Team: Research, UX, UI, Engineering, Rapid Prototyping
Overview
This project focused on designing a performance-oriented in-car application for Mahindra vehicles, with contextual intelligence as the core design principle.
Automotive interfaces operate in a partial-attention, safety-critical environment. Unlike mobile or web products, drivers do not interact with the system continuously. Their attention dynamically shifts based on speed, road conditions, intent, and driving mode.
The objective of this project was not to design a visually rich interface, but to design a context-aware system that:
Delivers information only when it is relevant
Aligns with the driver’s intent and mental state
Supports performance driving without increasing distraction
Remains feasible within real-world engineering and production constraints
The success of the design depended less on what was shown, and more on when, where, and why information appeared.
Problem Statement
How might we design a contextually intelligent performance interface that:
Helps drivers feel connected to vehicle performance
Adapts to changing driving conditions and user intent
Minimises cognitive load during high-attention moments
Avoids unnecessary interaction while driving
Can evolve as features and requirements change over time
Users
Primary Users
Car drivers aged 25–55
Male and female
Indian users
Performance-oriented drivers who actively monitor vehicle behaviour
User Context
Primary focus on the road at all times
Very short interaction windows
Interactions are often glance-based
Zero tolerance for confusion or visual clutter
Expect the system to support them silently, not demand attention
Understanding user context was more important than understanding user preference.
Constraints
Driver distraction and safety regulations
Fixed in-vehicle hardware constraints (screen size, resolution, input methods)
Continuously evolving engineering requirements
Tight and shifting timelines
Dependency on multiple internal teams (engineering, UI systems, animation, 3D)
Requirement for production-ready designs, not conceptual explorations
These constraints reinforced the need for a context-first design approach.
Key Challenges
Designing for Context, Not Screens
A major challenge was shifting the mindset from designing static screens to designing context-responsive behaviour.
The same information could be:
Critical in one driving scenario
Distracting or unnecessary in another
This required prioritising situational relevance over feature completeness.
UX vs Aesthetics Trade-off
A key learning was the inherent tension between usability and visual richness.
Reducing interaction steps often required simplifying visuals
Increasing aesthetic complexity risked higher cognitive load
In this project, aesthetics were treated as a secondary layer, subordinate to clarity, timing, and glanceability.
Constantly Evolving Requirements
Requirements were not fixed. My responsibilities included:
Actively extracting requirements from engineering teams
Creating the right questions to uncover contextual dependencies
Maintaining a living requirements list
Designing systems flexible enough to absorb future changes
Contextual intelligence helped prevent redesigns by enabling adaptive structures instead of rigid layouts.
Design Approach
Contextual Intelligence as the Core Principle
The interface was designed around the belief that:
Not all information is useful at all times.
The focus shifted from feature availability to contextual relevance, guided by:
Driver intent
Attention availability
Driving conditions
Performance-focused moments vs normal driving moments
This ensured the system supported the driver without demanding engagement.
Understanding the Existing System
Before proposing improvements, I analysed:
Why the current feature existed
What problem it was originally designed to solve
Why it was structured the way it was
This helped ensure future designs were evolutionary, respecting existing mental models while improving contextual relevance.
Context-Aware Information Architecture
I worked on improving the system architecture by:
Re-evaluating feature access points
Reducing unnecessary navigation depth
Surfacing critical information at moments of relevance
Hiding or deprioritising information during high-focus driving situations
The interface was designed to be present when needed and invisible when not.
Bridging Research, Design & Engineering
To align teams around context-driven decisions, I introduced a Trigger–Input Table that:
Mapped user context and intent to system behaviour
Translated design logic into engineering-readable inputs
Created a shared understanding of why features appeared in specific contexts
This artifact became a key tool for cross-functional alignment.
Designing for Production Reality
Every design decision was evaluated through a production and engineering lens.
I created and coordinated:
Global UI component requests
Local component requests
UI icon requests
2D animation requests
3D animation and render requests
Asset handoff to rapid prototyping engineers
Designing with assets and developer handoff in mind ensured smooth translation from concept to prototype.
Process
Competitive benchmarking with focus on contextual behaviour
Mind mapping relationships between features and driving scenarios
Rapid wireframing
Iterative prototyping
Continuous design tracking
Strict version control to manage evolving assets and files
The production process itself was built and refined during the project.
Outcomes
A context-aware performance UX framework
Improved clarity and reduced cognitive load for drivers
Stronger alignment between design, engineering, and prototyping teams
A scalable system capable of adapting to future performance features
Clear asset and component direction for production teams
Key Learnings
Contextual intelligence is more valuable than feature richness in automotive UX
The best in-car interfaces know when not to speak
Designing for cars requires thinking in states, intent, and behaviour, not screens
UX designers in automotive must act as system architects
Empathy is required not only for users, but also for engineers and stakeholders
Designing with context and production in mind reduces rework and friction
Reflection
This project reinforced that automotive UX is a high-responsibility design discipline.
You are not designing for convenience—you are designing for attention, safety, and trust. Contextual intelligence became the most critical tool in ensuring that the system supported the driver without overwhelming them.
The experience strengthened my ability to design adaptive, context-aware systems within complex, constraint-driven environments.